Build games, not demos
Morninghollow is the proving ground. Features are added when they solve real production problems in a real game.
Foundational Rules
These principles guide every decision in Abyssal Engine.
Morninghollow is the proving ground. Features are added when they solve real production problems in a real game.
Actors stay light. Behavior is added through Components, Fragments, and services.
Clear, maintained docs are part of the system, not an afterthought.
Public documentation helps users and AI. Internal records protect development history.
Abyssal works alongside Unreal, Unity, Godot, and Blender. Native formats remain authoritative.
Tools like WingChat and WingsVoice augment human creators without replacing final decisions.
Generalize only after a real problem has taught the shape of the module. Small focused systems are preferred over large frameworks.
Public documentation teaches the engine. Internal documentation builds the engine.