Visual map
Architecture Diagrams
A few simple diagrams explain the core relationships faster than a long implementation tour.
Asset Pipeline
Project
Assets
MeshAsset
MaterialAsset
FragmentAsset
SceneAsset
Future
RecipeAsset
TextureAsset
Runtime Construction
ConstructRecipe
fragmentAssetId
|
v
ContentAssetRegistry
|
v
FragmentAssetInstantiator
|
v
Runtime Actor root
+ runtime Team
+ movement
+ targeting
+ combat
Scene Lifecycle
FragmentAsset
|
v
PlacedFragmentInstance
|
v
SceneAsset
|
v
Play
|
v
Runtime actors
|
v
Stop
|
v
Restore authored state